Create a hierarchical category setting with the specified prefix and levels.
Declared in <ball_hierarchicalcategorysetting.h>
HierarchicalCategorySetting(
std::string_view const& categoryPrefix,
int recordLevel,
int passLevel,
int triggerLevel,
int triggerAllLevel,
allocator_type allocator = allocator_type());
Create a hierarchical category setting object having the specified categoryPrefix and the specified recordLevel, passLevel, triggerLevel, and triggerAllLevel threshold values, respectively. Optionally specify a basicAllocator used to supply memory. If basicAllocator is 0, the currently installed default allocator is used. The behavior is undefined unless each of the specified threshold levels is in the range [0 .. 255].
| Name | Description |
|---|---|
| categoryPrefix | category name prefix |
| recordLevel | record threshold level |
| passLevel | pass threshold level |
| triggerLevel | trigger threshold level |
| triggerAllLevel | trigger-all threshold level |
| allocator | allocator used to supply memory |