manipulateAttribute overloads
Declared in <balber_berdecoderoptions.h>
Invoke the specified manipulator on the attribute indicated by id.
template<class MANIPULATOR>
int
manipulateAttribute(
MANIPULATOR& manipulator,
int id);
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Invoke the specified manipulator on the attribute indicated by name.
template<class MANIPULATOR>
int
manipulateAttribute(
MANIPULATOR& manipulator,
char const* name,
int nameLength);
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manipulator, or -1 if id is not foundmanipulator, or -1 if name is not found| Name | Description |
|---|---|
| manipulator | functor invoked on the selected attribute |
| id | attribute identifier to manipulate |
| name | attribute name to manipulate |
| nameLength | length of name in bytes |