Create a destructor proctor that conditionally manages an object.
Synopsis
Declared in <bslma_destructorproctor.h>
explicit
DestructorProctor(TYPE* object);
Description
Create a destructor proctor that conditionally manages the specified object (if non‐zero) by invoking the destructor of the object managed by this proctor (if not released ‐‐ see release) upon destruction.
Parameters
Name |
Description |
object |
Object to manage, or 0 for none. |
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