Same as the related overload above for destruct.

Synopsis

Declared in <bslalg_dequeprimitives.h>

template<class ALLOCATOR>
static
void
destruct(
    Iterator begin,
    Iterator end,
    ALLOCATOR allocator,
    bsl::integral_constant<int, BSLALG_DEQUEPRIMITIVES_BITWISE_COPYABLE_TRAITS> traits);

Parameters

Name

Description

begin

beginning of the range of elements to destroy

end

end of the range of elements to destroy (one past the last)

allocator

allocator used to destroy elements

traits

unused trait tag for overload resolution

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