Reserve capacity for at least numObjects objects from this allocator.

Synopsis

Declared in <bdlma_concurrentpoolallocator.h>

void
reserveCapacity(int numObjects);

Description

The behavior is undefined unless 0 <= numObjects. Note that this operation has no effect unless block size was supplied at construction, or allocate was invoked.

Parameters

Name

Description

numObjects

minimum number of objects to reserve capacity for

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