Create an object pool that constructs objects using objectCreator.
Synopsis
Declared in <bdlcc_objectpool.h>
explicit
ObjectPool(
CREATOR const& objectCreator,
bslma::Allocator* basicAllocator = 0);
Description
Same as the preceding overload, using the default growBy value.
Parameters
Name |
Description |
objectCreator |
functor used to construct pooled objects |
basicAllocator |
allocator used to supply memory |
Created with MrDocs