Manipulate the attribute with the specified attributeId of the specified object.
Synopsis
Declared in <bdlat_sequencefunctions.h>
template<
class TYPE,
class MANIPULATOR>
int
bdlat_sequenceManipulateAttribute(
TYPE* object,
MANIPULATOR& manipulator,
int attributeId);
Return Value
non‐zero if the attribute is not found, and the value from manipulator otherwise
Parameters
Name |
Description |
object |
sequence whose attribute is manipulated |
manipulator |
callable invoked with the attribute and its info |
attributeId |
id of the attribute to manipulate |
Created with MrDocs