Create a record attributes object having the value of the specified original record attributes object.
Synopsis
Declared in <ball_recordattributes.h>
RecordAttributes(
RecordAttributes const& original,
bslma::Allocator* basicAllocator = 0);
Description
Optionally specify a basicAllocator used to supply memory. If basicAllocator is 0, the currently installed default allocator is used.
Parameters
Name |
Description |
original |
record attributes to copy |
basicAllocator |
memory allocator; null uses the default |
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