Create a context object with all attributes having default values.

Synopsis

Declared in <ball_context.h>

Context(bslma::Allocator* basicAllocator = 0);

Description

Optionally specify a basicAllocator used to supply memory. If basicAllocator is 0, the currently installed default allocator is used. Note that basicAllocator is currently ignored.

Parameters

Name

Description

basicAllocator

memory allocator; null uses the default

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