Create a new statically sized stack object that represents a spill slot, returning a nonnegative identifier to represent it.
Declared in <llvm/CodeGen/MachineFrameInfo.h>
int
CreateSpillStackObject(
uint64_t Size,
Align Alignment,
TargetStackID::Value StackID = TargetStackID::Default);
A nonnegative identifier for the new spill slot.
| Name | Description |
|---|---|
| Size | Size of the spill slot in bytes. |
| Alignment | Required alignment of the spill slot. |
| StackID | Stack identifier for the spill slot. |