Set the next message to send, returning whether it was accepted.
Declared in <net.h>
[[requires_capability(0x7fb96eebc4c8), requires_capability(0x7fb97b9fd158), requires_capability(0x7fb966f69a78), requires_capability(0x7fb96ae810b8), requires_capability(0x7fb95eb89df8), requires_capability(0x7fb979135be8), requires_capability(0x7fb95de47fa8), requires_capability(0x7fb95f99a248), requires_capability(0x7fb966c52ff8), requires_capability(0x7fb96f7be908), requires_capability(0x7fb960bbaed8)]]
virtual
bool
SetMessageToSend(CSerializedNetMsg& msg) noexcept override;
true if the message was accepted, false if none could be set right now.
| Name | Description |
|---|---|
| msg | the message to enqueue; may be moved-from on success. |