Roll a block's effects forward onto a coins view during replay.
Declared in <validation.h>
[[requires_capability(0x7fb95fa39588), requires_capability(0x7fb96ac604e8), requires_capability(0x7fb96e9d6d08), requires_capability(0x7fb98748c378)]]
bool
RollforwardBlock(
CBlockIndex const* pindex,
CCoinsViewCache& inputs);
true if the block was rolled forward successfully.
| Name | Description |
|---|---|
| pindex | Block index entry of the block to roll forward. |
| inputs | The coins view to apply the block's effects to. |